Introducing the Smol Goblo!
Today, I drew the sprites for the second enemy type in Gilded Towers: Smol Goblo, or Smolbo. A little guy with a huge, explosive attitude!!! Hence the grenade motif. We'll be using simple code-based, transformative animations in our game, so not many frames are required this time around. The first is the default state, where the Smol Goblo contemplates its next action. Second is the attacking phase, complete with a large ball of fire. Last but not least, the death sprite. The Smol Goblo flips onto its back and promptly explodes. Battle... he is thinking Attacking Dead :( I don't know what else to write so uh.... until Nao-xt time!!