Playtesting Results

 Today we had a few groups in to playtest Gilded Tower.

I think it went great! Our playtesters were able to quickly grasp the concept and gameplay and generally had a positive experience, and are excited to see the finished game. One big thing we were able to take away from player feedback was that the game being 100% RNG feels unfair and we should add some ways for the player to take direct control of their "luck". As is, it feels more like watching a game than playing it. More cards and enemies are also in the works!

That's all for this week. Until next time!

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