Tiger Express - Animation Progress

 Hello again! We're back from Spring break and ready to get back into the thick of things!

... almost.

I rushed to catch the bus and ended up forgetting my tablet.

So, I decided to work on Tiger Express today and finish the Elite Goblo sprites at home.

I went through all of the animations I had implemented before, and duplicated the last frames in each of them so that the looping was less noticeable. The idling, running, and galloping are all a lot smoother now! I also started putting in the Climbing animation. As you can see below, it works!


Though... not if Fflur is completely idle (aka speed = 0) before she starts climbing. I think it's just an issue with the transition conditions, so it shouldn't be too mind-numbing to fix. It'll have to wait until Thursday, though.

Oh, I also made it so Fflur only starts galloping if you move while holding shift, but it's kind of hard to prove that in a gif. How would you know if I was holding shift or not? You'll just have to download my prototype on itch.io to try it yourself!!!! (Disclaimer: Files on itch.io may not be updated until the weekend.)

That's all for today. You 'Nao' the drill.

Keep galloping on!!!

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